Searched refs:PER_TEXTURE_STATE (Results 1 – 3 of 3) sorted by relevance
136 if (state != null && state.getType() != GLStateType.PER_TEXTURE_STATE) { in getFirstMipmapImage()140 if (state == null || state.getType() != GLStateType.PER_TEXTURE_STATE) { in getFirstMipmapImage()
121 PER_TEXTURE_STATE("Per Texture State"), enumConstant
302 IGLProperty textureDefaultState = new GLCompositeProperty(GLStateType.PER_TEXTURE_STATE, in createTextureState()