Home
last modified time | relevance | path

Searched refs:SHADER_SOURCE (Results 1 – 4 of 4) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
DShaderSourceDetailsProvider.java80 if (state.getType() == GLStateType.SHADER_SOURCE) { in getShaderSourceProperty()
93 return ((GLCompositeProperty) state).getProperty(GLStateType.SHADER_SOURCE); in getShaderSourceProperty()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLStateType.java169 SHADER_SOURCE("Source"), enumConstant
DGLState.java366 IGLProperty shaderSource = new GLStringProperty(GLStateType.SHADER_SOURCE, in createShaderState()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java1367 GLStateType.SHADER_SOURCE), in transformsForGlShaderSource()