Searched refs:STENCIL_PASS_DEPTH_PASS (Results 1 – 3 of 3) sorted by relevance
90 STENCIL_PASS_DEPTH_PASS("Front stencil depth buffer pass action"), enumConstant
184 IGLProperty stencilPassDepthPass = new GLEnumProperty(GLStateType.STENCIL_PASS_DEPTH_PASS, in createPixelOperationsState()
639 GLStateType.STENCIL_PASS_DEPTH_PASS), in transformsForGlStencilOpFront()