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Searched refs:TEXTURE_UNIT_COUNT (Results 1 – 2 of 2) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLState.java26 public static final int TEXTURE_UNIT_COUNT = 32; field in GLState
262 perTextureUnitState, TEXTURE_UNIT_COUNT); in createTextureState()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java912 GLState.TEXTURE_UNIT_COUNT); in transformsToResetBoundTextureUnits()
914 for (int i = 0; i < GLState.TEXTURE_UNIT_COUNT; i++) { in transformsToResetBoundTextureUnits()