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Searched refs:UNIFORM_NAME (Results 1 – 4 of 4) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLStateType.java161 UNIFORM_NAME("Name"), enumConstant
DGLState.java342 IGLProperty uniformName = new GLStringProperty(GLStateType.UNIFORM_NAME, ""); in createProgramState()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
DShaderUniformDetailsProvider.java63 IGLProperty nameProperty = uniformProperty.getProperty(GLStateType.UNIFORM_NAME); in updateControl()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DStateTransformFactory.java1201 inputName = GLStateType.UNIFORM_NAME; in transformsForGlGetActiveAttribOrUniform()