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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
DGLState.java255 IGLProperty bindingCubeMap = new GLIntegerProperty(GLStateType.TEXTURE_BINDING_CUBE_MAP, in createTextureState() local
260 GLStateType.PER_TEXTURE_UNIT_STATE, binding2D, bindingCubeMap, bindingExternal); in createTextureState()