Searched refs:glUniformMatrix4x3fv (Results 1 – 2 of 2) sorted by relevance
429 glUniformMatrix4x3fv(398, 398), enumConstant1026 case 398: return glUniformMatrix4x3fv; in valueOf()
523 void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value