Searched refs:swizzleA (Results 1 – 1 of 1) sorted by relevance
267 IGLProperty swizzleA = new GLEnumProperty(GLStateType.TEXTURE_SWIZZLE_A, GLEnum.GL_ALPHA); in createTextureState() local303 swizzleR, swizzleG, swizzleB, swizzleA, in createTextureState()