Searched refs:swizzleB (Results 1 – 1 of 1) sorted by relevance
266 IGLProperty swizzleB = new GLEnumProperty(GLStateType.TEXTURE_SWIZZLE_B, GLEnum.GL_BLUE); in createTextureState() local303 swizzleR, swizzleG, swizzleB, swizzleA, in createTextureState()