Searched refs:v3 (Results 1 – 3 of 3) sorted by relevance
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
D | GLState.java | 84 IGLProperty v3 = new GLFloatProperty(GLStateType.GENERIC_VERTEX_ATTRIB_V3, in createGenericVertexAttributeState() local 89 v0, v1, v2, v3); in createGenericVertexAttributeState()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
D | StateTransformFactory.java | 240 int index, float v0, float v1, float v2, float v3) { in transformsForGlVertexAttrib() argument 269 Float.valueOf(v3))); in transformsForGlVertexAttrib() 283 float v3 = msg.getArgsCount() > 4 ? msg.getArgs(4).getFloatValue(0) : 0; in transformsForGlVertexAttribxf() local 285 return transformsForGlVertexAttrib(msg.getContextId(), index, v0, v1, v2, v3); in transformsForGlVertexAttribxf()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
D | entries.in | 512 void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3
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