Searched refs:GGL_COLOR_BITS (Results 1 – 5 of 5) sorted by relevance
262 const int32_t hbits = GGL_COLOR_BITS; in ggl_pack_color()263 const int32_t lbits = GGL_COLOR_BITS - 8; in ggl_pack_color()
714 fragment.c[1] = r >> (GGL_COLOR_BITS-8); in scanline()715 fragment.c[2] = g >> (GGL_COLOR_BITS-8); in scanline()716 fragment.c[3] = b >> (GGL_COLOR_BITS-8); in scanline()717 fragment.c[0] = a >> (GGL_COLOR_BITS-8); in scanline()866 ((1<<GGL_COLOR_BITS)-1)) / ((1<<fragment.s[0])-1); in scanline()1258 const int r = c->iterators.ydrdy >> (GGL_COLOR_BITS-8); in init()1259 const int g = c->iterators.ydgdy >> (GGL_COLOR_BITS-8); in init()1260 const int b = c->iterators.ydbdy >> (GGL_COLOR_BITS-8); in init()1261 const int a = c->iterators.ydady >> (GGL_COLOR_BITS-8); in init()2236 const int a = c->iterators.ydady >> (GGL_COLOR_BITS-8); in scanline_t16cb16blend_clamp_mod()
108 const int GGL_COLOR_BITS = 24; variable
191 fragment.h = GGL_COLOR_BITS; in build_iterated_color()192 fragment.l = GGL_COLOR_BITS - 8; in build_iterated_color()
703 const int shift = GGL_COLOR_BITS-fragment.size(); in build_alpha_test()