Searched refs:OBJECT_LIFETIME_STRONG (Results 1 – 2 of 2) sorted by relevance
418 if ((flags&OBJECT_LIFETIME_MASK) == OBJECT_LIFETIME_STRONG) { in decStrong()489 if ((flags&OBJECT_LIFETIME_MASK) == OBJECT_LIFETIME_STRONG) { in decWeak()537 if ((flags&OBJECT_LIFETIME_MASK) == OBJECT_LIFETIME_STRONG) { in attemptIncStrong()677 if ((flags & OBJECT_LIFETIME_MASK) != OBJECT_LIFETIME_STRONG) { in ~RefBase()
133 OBJECT_LIFETIME_STRONG = 0x0000, enumerator