Searched refs:RED (Results 1 – 4 of 4) sorted by relevance
89 RED = GGL_INDEX_RED, enumerator
285 c->state.fog.color[GGLFormat::RED] = (r - (r>>8))>>8; in ggl_fogColor3xv()520 if (r) mask |= 1 << GGLFormat::RED; in ggl_colorMask()
1680 gen.argb[GGLFormat::RED ].c = ci.ydrdy; in init_y()1681 gen.argb[GGLFormat::RED ].dx = c->shade.drdx; in init_y()
282 build_component(pixel, parts, GGLFormat::RED, regs); in scanline_core()