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Searched refs:TRI_ONE (Results 1 – 2 of 2) sorted by relevance

/system/core/libpixelflinger/
Dtrap.cpp99 float tri = 1.0f / TRI_ONE; in triangle_dump_points()
210 GGLint r = (v[0] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS; in aa_nice_pointx()
211 GGLint b = (v[1] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS; in aa_nice_pointx()
248 x += TRI_ONE; in aa_nice_pointx()
250 y += TRI_ONE; in aa_nice_pointx()
275 GGLint r = (v[0] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS; in aa_pointx()
276 GGLint b = (v[1] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS; in aa_pointx()
321 x += TRI_ONE; in aa_pointx()
323 y += TRI_ONE; in aa_pointx()
473 linex(con, v0, v1, TRI_ONE); in trianglex_debug()
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/system/core/libpixelflinger/include/private/pixelflinger/
Dggl_context.h92 #define TRI_ONE (1 << TRI_FRACTION_BITS) macro
95 #define TRI_FRAC(x) ((x) & (TRI_ONE-1))
96 #define TRI_FLOOR(x) ((x) & ~(TRI_ONE-1))
97 #define TRI_CEIL(x) (((x) + (TRI_ONE-1)) & ~(TRI_ONE-1))
98 #define TRI_ROUND(x) (((x) + TRI_HALF ) & ~(TRI_ONE-1))