Searched refs:mNetworks (Results 1 – 2 of 2) sorted by relevance
127 for (const auto& entry : mNetworkController->mNetworks) { in modifyFallthrough()140 mNetworks[LOCAL_NET_ID] = new LocalNetwork(LOCAL_NET_ID);141 mNetworks[DUMMY_NET_ID] = new DummyNetwork(DUMMY_NET_ID);300 for (const auto& entry : mNetworks) { in getNetworkForInterface()334 mNetworks[netId] = physicalNetwork; in createPhysicalNetwork()353 mNetworks[netId] = new VirtualNetwork(netId, hasDns, secure); in createVirtualNetwork()392 mNetworks.erase(netId); in destroyNetwork()540 for (const auto& i : mNetworks) { in dump()558 auto iter = mNetworks.find(netId); in getNetworkLocked()559 return iter == mNetworks.end() ? NULL : iter->second; in getNetworkLocked()[all …]
113 std::map<unsigned, Network*> mNetworks; // Map keys are NetIds. variable