Searched refs:mState (Results 1 – 7 of 7) sorted by relevance
39 mType(type), mMountFlags(0), mMountUserId(-1), mCreated(false), mState( in VolumeBase()48 mState = state; in setState()49 notifyEvent(ResponseCode::VolumeStateChanged, StringPrintf("%d", mState)); in setState()73 if ((mState != State::kUnmounted) && (mState != State::kUnmountable)) { in setMountFlags()83 if ((mState != State::kUnmounted) && (mState != State::kUnmountable)) { in setMountUserId()113 if (mState != State::kChecking) { in setPath()124 if (mState != State::kChecking) { in setInternalPath()181 if (mState == State::kMounted) { in destroy()199 if ((mState != State::kUnmounted) && (mState != State::kUnmountable)) { in mount()216 if (mState != State::kMounted) { in unmount()[all …]
83 State getState() { return mState; } in getState()136 State mState; variable
352 assert(sizeof(hMutex) == sizeof(mState));355 mState = (void*) hMutex;363 assert(sizeof(hMutex) == sizeof(mState));366 mState = (void*) hMutex;374 assert(sizeof(hMutex) == sizeof(mState));377 mState = (void*) hMutex;382 CloseHandle((HANDLE) mState);388 dwWaitResult = WaitForSingleObject((HANDLE) mState, INFINITE);394 if (!ReleaseMutex((HANDLE) mState))402 dwWaitResult = WaitForSingleObject((HANDLE) mState, 0);[all …]
43 State getState() const { return mState; } in getState()80 State mState; variable
60 mState = state; in setState()61 if (mState == STATE_NO_ERROR || mState == STATE_UNINITIALIZED) { in setState()92 if (mState != STATE_UNINITIALIZED) { in copyMasterKey()
98 void* mState; variable
80 void* mState;