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Searched refs:pixel_t (Results 1 – 8 of 8) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.h232 struct pixel_t : public reg_t { struct
233 pixel_t() : reg_t() { in pixel_t() argument
236 pixel_t(int r, const GGLFormat* fmt, int f=0)
263 explicit component_t(const pixel_t& rhs, int component) { in component_t() argument
301 pixel_t iterated;
309 pixel_t texel[GGL_TEXTURE_UNIT_COUNT];
366 const pixel_t& texel, int component);
370 const pixel_t& texel, int component);
374 const pixel_t& texel, int component, int tmu);
378 const pixel_t& texel, int component);
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Dload_store.cpp27 void GGLAssembler::store(const pointer_t& addr, const pixel_t& s, uint32_t flags) in store()
61 void GGLAssembler::load(const pointer_t& addr, const pixel_t& s, uint32_t flags) in load()
142 void GGLAssembler::extract(integer_t& d, const pixel_t& s, int component) in extract()
150 void GGLAssembler::extract(component_t& d, const pixel_t& s, int component) in extract()
229 pixel_t& d, int component, component_t s, const reg_t& dither) in downshift()
DGGLAssembler.cpp253 pixel_t pixel; in scanline_core()
455 void GGLAssembler::build_component( pixel_t& pixel, in build_component()
815 void GGLAssembler::build_logic_op(pixel_t& pixel, Scratch& regs) in build_logic_op()
824 pixel_t s(pixel); in build_logic_op()
830 pixel_t d(mDstPixel); in build_logic_op()
936 void GGLAssembler::build_masking(pixel_t& pixel, Scratch& regs) in build_masking()
944 pixel_t fb(mDstPixel); in build_masking()
945 pixel_t s(pixel); in build_masking()
Dtexturing.cpp442 pixel_t& texel = parts.texel[i]; in build_textures()
694 pixel_t& texel, const texture_unit_t& tmu, in filter8()
761 pixel_t& texel, const texture_unit_t& tmu, in filter16()
879 pixel_t& texel, const texture_unit_t& /*tmu*/, in filter24()
889 pixel_t& texel, const texture_unit_t& /*tmu*/, in filter32()
992 pixel_t texel(parts.texel[i]); in build_texture_environment()
1069 const pixel_t& incomingTexel, int component) in modulate()
1159 const pixel_t& incomingTexel, int component) in decal()
1190 const pixel_t& incomingTexel, int component, int tmu) in blend()
1228 const pixel_t& incomingTexel, int component) in add()
Dblending.cpp65 const pixel_t& pixel, // framebuffer in build_blending()
256 const pixel_t& dst_pixel, in build_blend_factor()
/system/core/libpixelflinger/
Dbuffer.cpp27 uint32_t x, uint32_t y, pixel_t* pixel);
29 uint32_t x, uint32_t y, const pixel_t* pixel);
31 uint32_t x, uint32_t y, pixel_t* pixel);
33 uint32_t x, uint32_t y, pixel_t* pixel);
112 uint32_t x, uint32_t y, pixel_t* pixel) in read_pixel()
134 uint32_t x, uint32_t y, pixel_t* pixel) in readRGB565()
148 uint32_t x, uint32_t y, pixel_t* pixel) in readABGR8888()
163 uint32_t x, uint32_t y, const pixel_t* pixel) in write_pixel()
Dscanline.cpp469 static void blending(context_t* c, pixel_t* fragment, pixel_t* fb);
470 static void blend_factor(context_t* c, pixel_t* r, uint32_t factor,
471 const pixel_t* src, const pixel_t* dst);
496 void blending(context_t* c, pixel_t* fragment, pixel_t* fb) in blending()
503 pixel_t sf, df; in blending()
548 void blend_factor(context_t* /*c*/, pixel_t* r, in blend_factor()
549 uint32_t factor, const pixel_t* src, const pixel_t* dst) in blend_factor()
700 pixel_t fragment; in scanline()
701 pixel_t texel; in scanline()
702 pixel_t fb; in scanline()
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/system/core/libpixelflinger/include/private/pixelflinger/
Dggl_context.h336 struct pixel_t {
358 uint32_t x, uint32_t y, pixel_t* pixel);
360 uint32_t x, uint32_t y, const pixel_t* pixel);