Searched refs:ydtdy (Results 1 – 3 of 3) sorted by relevance
691 tc[i].t = ti.ydtdy; in scanline()694 tc[i].t = (xs * ti.dtdx) + ti.ydtdy; in scanline()1010 m_t = (xs * ti.dtdx) + ti.ydtdy; in clamp_iterator()1104 GGLfixed t = (xs * ti.dtdx) + ti.ydtdy; in init()1703 ti.ydtdy = t.shade.it0; in init_y()1728 ti.ydtdy= ty << tscale; in init_y()1732 ti.ydtdy= ty >> -tscale; in init_y()1846 ti.ydtdy += ti.dtdy; in step_y__generic()1886 ti.ydtdy += ti.dtdy; in step_y__tmu()2077 ti.ydtdy = t0 << tscale; in scanline_perspective_single()[all …]
350 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydtdy); in init_textures()370 CONTEXT_LOAD(t.reg, state.texture[i].iterators.ydtdy); in init_textures()373 int ydtdy = scratches.obtain(); in init_textures() local377 CONTEXT_LOAD(ydtdy, state.texture[i].iterators.ydtdy); in init_textures()379 MLA(AL, 0, t.reg, Rx, t.reg, ydtdy); in init_textures()
395 GGLfixed ydtdy;