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Searched defs:actor (Results 1 – 14 of 14) sorted by relevance

/external/opencv3/modules/viz/src/
Dwidget.cpp96 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in fromPlyFile() local
108 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in setRenderingProperty() local
176 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in getRenderingProperty() local
238 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(*this)); in setPose() local
248 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(*this)); in updatePose() local
267 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(*this)); in getPose() local
274 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in applyTransform() local
287 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in setColor() local
299 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(*this)); in cast() local
312 vtkActor2D *actor = vtkActor2D::SafeDownCast(WidgetAccessor::getProp(*this)); in setColor() local
[all …]
Dshapes.cpp63 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WLine() local
94 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WSphere() local
123 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPlane() local
175 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WArrow() local
204 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCircle() local
247 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCone() local
292 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCylinder() local
335 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCube() local
379 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCoordinateSystem() local
413 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPolyLine() local
[all …]
Dclouds.cpp84 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCloud() local
124 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPaintedCloud() local
150 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPaintedCloud() local
190 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPaintedCloud() local
218 vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New(); in WCloudCollection() local
234 vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getProp(*this)); in addCloud() local
251 vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast(WidgetAccessor::getProp(*this)); in finalize() local
346 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCloudNormals() local
422 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WMesh() local
475 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WWidgetMerger() local
[all …]
Dvizimpl.cpp201 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(widget)); in showWidget() local
249 vtkProp3D *actor = vtkProp3D::SafeDownCast(wam_itr->second); in setWidgetPose() local
264 vtkProp3D *actor = vtkProp3D::SafeDownCast(wam_itr->second); in updateWidgetPose() local
287 vtkProp3D *actor = vtkProp3D::SafeDownCast(wam_itr->second); in getWidgetPose() local
321 bool cv::viz::Viz3d::VizImpl::removeActorFromRenderer(vtkSmartPointer<vtkProp> actor) in removeActorFromRenderer()
485 vtkProp3D *actor = vtkProp3D::SafeDownCast(it->second); in resetCameraViewpoint() local
524 vtkActor * actor; in setRepresentation() local
/external/antlr/antlr-3.4/runtime/ObjC/Framework/
DANTLRTreeRewriter.h36 id actor; variable
DANTLRTreeWizard.h49 id actor; variable
/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/Current/Headers/
DANTLRTreeRewriter.h36 id actor; variable
DANTLRTreeWizard.h48 id actor; variable
/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Headers/
DANTLRTreeWizard.h48 id actor; variable
DANTLRTreeRewriter.h36 id actor; variable
/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/A/Headers/
DANTLRTreeRewriter.h36 id actor; variable
DANTLRTreeWizard.h48 id actor; variable
/external/opencv3/samples/cpp/tutorial_code/viz/
Dcreating_widgets.cpp83 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WTriangle() local
/external/opencv3/modules/viz/src/vtk/
DvtkVizInteractorStyle.cpp213 vtkProp3D * actor = vtkProp3D::SafeDownCast(it->second); in resetViewerPose() local