Searched defs:blockPointers (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 611 void generateValues (const UniformLayout& layout, const std::map<int, void*>& blockPointers, deUint… in generateValues() 1011 …face& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers, bool isVe… in generateCompareSrc() 1052 …ShaderInterface& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers) in generateVertexShader() 1092 …ShaderInterface& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers) in generateFragmentShader() 1302 const std::map<int, void*>& blockPointers) in UniformBlockCaseInstance()
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/external/deqp/modules/glshared/ |
D | glsUniformBlockCase.cpp | 664 void generateValues (const UniformLayout& layout, const std::map<int, void*>& blockPointers, deUint… in generateValues() 1053 …face& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers, bool isVe… in generateCompareSrc() 1092 …ShaderInterface& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers) in generateVertexShader() 1130 …ShaderInterface& interface, const UniformLayout& layout, const std::map<int, void*>& blockPointers) in generateFragmentShader() 1399 map<int, void*> blockPointers; //!< Reference block pointers. in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 696 void generateValues (const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, deUint3… in generateValues() 1088 … ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) in generateCompareSrc() 1171 … ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) in generateWriteSrc()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutCase.cpp | 781 void generateValues (const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, deUint3… in generateValues() 1173 … ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) in generateCompareSrc() 1256 … ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) in generateWriteSrc()
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