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Searched defs:bpr (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp162 int format, int compressedFormat, int bpr) in reallocate()
Dmipmap.cpp46 const int bpr = w * pixelFormat.size; in buildAPyramid() local
Dtexture.cpp379 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in createTextureSurface() local
1201 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in glTexImage2D() local
1285 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in glTexSubImage2D() local
1523 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in glReadPixels() local
/frameworks/base/libs/input/
DSpriteController.cpp212 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in doUpdateSprites() local
/frameworks/base/core/jni/
Dandroid_view_Surface.cpp328 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in nativeLockCanvas() local