Searched defs:bufferLoc (Results 1 – 2 of 2) sorted by relevance
487 Sk4i bufferLoc = YIs * fWidth + XIs; in getFewPixels() local503 Sk4i bufferLoc = YIs * fWidth + XIs; in get4Pixels() local
388 deUint32 bufferLoc = glGetAttribLocation(m_program->getProgram(), "a_buffer"); in render() local