Searched defs:samplerLocation (Results 1 – 4 of 4) sorted by relevance
558 …const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sa… in drawOneIteration() local609 …const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u… in drawOneIteration() local
1450 const int samplerLocation = gl.getUniformLocation(m_samplerShader->getProgram(), "u_sampler"); in sampleTexture() local
583 GLuint samplerLocation = m_gl.getUniformLocation(program.getProgram(), "u_sampler"); in renderResource() local
4377 …const deUint32 samplerLocation = shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESC… in writeSamplerDescriptorSet() local