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Searched defs:shader (Results 1 – 12 of 12) sorted by relevance

/development/ndk/sources/android/ndk_helper/
Dshader.cpp28 bool shader::CompileShader( GLuint *shader, in CompileShader()
79 bool shader::CompileShader( GLuint *shader, in CompileShader()
115 bool shader::CompileShader( GLuint *shader, in CompileShader()
127 bool shader::CompileShader( GLuint *shader, in CompileShader()
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
DGLToolbox.java24 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/development/samples/HelloEffects/src/com/example/android/mediafx/
DGLToolbox.java24 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
DMyGLRenderer.java121 int shader = GLES20.glCreateShader(type); in loadShader() local
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DRenderer.cpp39 GLuint shader = glCreateShader(shaderType); in loadShader() local
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
DGles2ColoredTriangleList.java162 int shader = GLES20.glCreateShader(type); in loadShader() local
/development/ndk/platforms/android-5/samples/hello-gl2/jni/
Dgl_code.cpp58 GLuint shader = glCreateShader(shaderType); in loadShader() local
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DGLES20TriangleRenderer.java158 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java156 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java224 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/
DMyGLSurfaceView.java240 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
/development/ndk/platforms/android-18/samples/gles3jni/jni/
Dgles3jni.cpp42 GLuint shader = glCreateShader(shaderType); in createShader() local