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Searched refs:NUM_SCENES (Results 1 – 4 of 4) sorted by relevance

/cts/tests/openglperf2/jni/reference/
DReferenceRenderer.h32 static const int NUM_SCENES = 2; variable
35 Scene* mScenes[NUM_SCENES];
DReferenceRenderer.cpp49 for (int i = 0; i < NUM_SCENES; i++) { in setUp()
68 for (int i = 0; i < NUM_SCENES; i++) { in tearDown()
DGLReference.cpp31 if (numFrames > (ReferenceRenderer::FRAMES_PER_SCENE * ReferenceRenderer::NUM_SCENES)) { in Java_android_opengl2_cts_reference_GLGameActivity_startBenchmark()
/cts/tests/openglperf2/src/android/opengl2/cts/reference/
DGLReferenceBenchmark.java30 private static final int NUM_SCENES = 2; field in GLReferenceBenchmark
31 private static final int NUM_FRAMES = NUM_FRAMES_PER_SCENE * NUM_SCENES;