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Searched refs:NUM_WORKER_CONTEXTS (Results 1 – 1 of 1) sorted by relevance

/cts/tests/openglperf2/jni/primitive/contextswitch/
DContextSwitchRenderer.cpp36 static const int NUM_WORKER_CONTEXTS = 7; variable
105 mContexts = new EGLContext[NUM_WORKER_CONTEXTS]; in setUp()
106 mFboIds = new GLuint[NUM_WORKER_CONTEXTS]; in setUp()
107 for (int i = 0; i < NUM_WORKER_CONTEXTS; i++) { in setUp()
142 for (int i = 0; i < NUM_WORKER_CONTEXTS; i++) { in tearDown()
183 const int TOTAL_NUM_CONTEXTS = NUM_WORKER_CONTEXTS + 1; in drawWorkload()