Searched refs:PO_TEX_COORDS (Results 1 – 1 of 1) sorted by relevance
28 static const float PO_TEX_COORDS[PO_NUM_VERTICES * 2] = { variable126 glVertexAttribPointer(mTexCoordHandle, 2, GL_FLOAT, false, 0, PO_TEX_COORDS); in drawWorkload()