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Searched refs:TRANSLATION (Results 1 – 1 of 1) sorted by relevance

/cts/tests/openglperf2/jni/primitive/contextswitch/
DContextSwitchRenderer.cpp184 const float TRANSLATION = 0.9f - (TOTAL_NUM_CONTEXTS * 0.2f); in drawWorkload() local
196 glUniform1f(mTranslateUniformHandle, (i * 0.2f) + TRANSLATION); in drawWorkload()