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Searched refs:flock (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/flocking/
DBoid.h24 void flock(const Boid* boids[], int numBoids, int index, float limitX, float limitY);
DBoid.cpp20 void Boid::flock(const Boid* boids[], int numBoids, int index, float limitX, float limitY) { in flock() function in Boid
DFlockingScene.cpp155 b->flock((const Boid**) &mBoids, NUM_BOIDS, i, LIMIT_X + MARGIN, LIMIT_Y + MARGIN); in updateSceneGraphs()