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Searched refs:fragment_shader (Results 1 – 3 of 3) sorted by relevance

/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
Dshadertoy_shader.cpp120 GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); in CreateShader() local
121 CompileShader10(fragment_shader, complete_fragment_string); in CreateShader()
125 LinkProgram(shader_program_, vertex_shader, fragment_shader); in CreateShader()
130 glDeleteShader(fragment_shader); in CreateShader()
Dutils.cpp44 bool LinkProgram(GLuint program, GLuint vertex_shader, GLuint fragment_shader) { in LinkProgram() argument
46 glAttachShader(program, fragment_shader); in LinkProgram()
Dutils.h59 bool LinkProgram(GLuint program, GLuint vertex_shader, GLuint fragment_shader);