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/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp155 ProgramNode* lightSceneGraph = new ProgramNode(*mMainProgram); in updateSceneGraphs() local
156 mSceneGraphs.push_back(lightSceneGraph); in updateSceneGraphs()
158 lightSceneGraph->addChild(meshNode); in updateSceneGraphs()