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Searched refs:mCurrentScene (Results 1 – 2 of 2) sorted by relevance

/cts/tests/openglperf2/jni/reference/
DReferenceRenderer.cpp72 mCurrentScene = NULL; in tearDown()
83 mCurrentScene = mScenes[sceneId]; in update()
84 mCurrentScene->update(localFrame); in update()
98 if (!mCurrentScene->draw()) { in drawWorkload()
DReferenceRenderer.h36 Scene* mCurrentScene; variable