Searched refs:mFboHeight (Results 1 – 5 of 5) sorted by relevance
/cts/tests/openglperf2/jni/reference/scene/glowing/ |
D | GlowingScene.cpp | 30 mFboHeight = GLUtils::roundUpToSmallestPowerOf2(height); in GlowingScene() 31 mFboRatio = mFboWidth / mFboHeight; in GlowingScene() 34 mFboProjectionMatrix = setUpProjectionMatrix(mFboWidth, mFboHeight); in GlowingScene() 164 mFboWidth, mFboHeight); in updateSceneGraphs() 187 glViewport(0, 0, mFboWidth, mFboHeight); in draw()
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D | GlowingScene.h | 41 float mFboHeight; variable
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/cts/tests/openglperf2/jni/graphics/ |
D | Renderer.cpp | 147 mFboHeight = FBO_SIZE; in setUp() 154 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, mFboWidth, mFboHeight); in setUp() 159 mFboTexId = GLUtils::genTexture(mFboWidth, mFboHeight, 0); in setUp() 186 mFboHeight = 0; in setUp() 245 glViewport(0, 0, mFboWidth, mFboHeight); in draw()
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D | Renderer.h | 44 int mFboHeight;// Frame buffer height variable
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/cts/tests/openglperf2/jni/primitive/contextswitch/ |
D | ContextSwitchRenderer.cpp | 216 glViewport(0, 0, mFboWidth, mFboHeight); in drawWorkload() 237 glViewport(0, 0, mFboWidth, mFboHeight); in drawWorkload()
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