Searched refs:mFboProjectionMatrix (Results 1 – 2 of 2) sorted by relevance
34 mFboProjectionMatrix = setUpProjectionMatrix(mFboWidth, mFboHeight); in GlowingScene()148 delete mFboProjectionMatrix; in tearDown()149 mFboProjectionMatrix = NULL; in tearDown()189 mSceneGraphs[0]->drawProgram(*mFboModelMatrix, *mFboViewMatrix, *mFboProjectionMatrix); // Mesh in draw()191 mSceneGraphs[1]->drawProgram(*mFboModelMatrix, *mFboViewMatrix, *mFboProjectionMatrix); // Blur in draw()
45 Matrix* mFboProjectionMatrix; variable