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Searched refs:mFboYOffsetUniformHandle (Results 1 – 2 of 2) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DRenderer.h51 GLuint mFboYOffsetUniformHandle;// Frame buffer y offset uniform handle variable
DRenderer.cpp181 mFboYOffsetUniformHandle = glGetUniformLocation(mFboProgId, "u_YOffset"); in setUp()
271 glUniform1f(mFboYOffsetUniformHandle, CENTER_GRID(i % OFFSCREEN_GRID_SIZE)); in draw()