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Searched refs:mMVMatrix (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DPerspectiveMeshNode.cpp45 prog.mMVMatrix.multiply(view, model); in before()
48 glUniformMatrix4fv(prog.mMVMatrixHandle, 1, false, prog.mMVMatrix.mData); in before()
52 prog.mMVPMatrix.multiply(projection, prog.mMVMatrix); in before()
DPerspectiveProgram.h30 Matrix mMVMatrix; variable
/cts/tests/openglperf2/jni/reference/scene/flocking/
DWaterMeshNode.cpp49 prog.mMVMatrix.multiply(view, model); in before()
52 glUniformMatrix4fv(prog.mMVMatrixHandle, 1, false, prog.mMVMatrix.mData); in before()
56 prog.mMVPMatrix.multiply(projection, prog.mMVMatrix); in before()