Searched refs:mPositionHandle (Results 1 – 7 of 7) sorted by relevance
/cts/tests/openglperf2/jni/primitive/pixeloutput/ |
D | PixelOutputRenderer.cpp | 71 mPositionHandle = glGetAttribLocation(mProgramId, "a_Position"); in setUp() 123 glEnableVertexAttribArray(mPositionHandle); in drawWorkload() 125 glVertexAttribPointer(mPositionHandle, 3, GL_FLOAT, false, 0, PO_VERTICES); in drawWorkload()
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D | PixelOutputRenderer.h | 29 GLuint mPositionHandle; variable
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/cts/tests/openglperf2/jni/primitive/shaderperf/ |
D | ShaderPerfRenderer.cpp | 121 mPositionHandle = glGetAttribLocation(mProgramId, "a_Position"); in setUp() 163 glEnableVertexAttribArray(mPositionHandle); in drawWorkload() 165 glVertexAttribPointer(mPositionHandle, 3, GL_FLOAT, false, 0, SP_VERTICES); in drawWorkload()
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D | ShaderPerfRenderer.h | 28 GLuint mPositionHandle; variable
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/cts/tests/openglperf2/jni/primitive/contextswitch/ |
D | ContextSwitchRenderer.cpp | 102 mPositionHandle = glGetAttribLocation(mProgramId, "a_Position"); in setUp() 198 glEnableVertexAttribArray(mPositionHandle); in drawWorkload() 200 glVertexAttribPointer(mPositionHandle, 3, GL_FLOAT, false, 0, CS_VERTICES); in drawWorkload()
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D | ContextSwitchRenderer.h | 32 GLuint mPositionHandle; variable
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
D | PlanetsRenderer.java | 86 private int mPositionHandle; field in PlanetsRenderer 141 mPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition"); in onSurfaceCreated() 170 GLES20.glEnableVertexAttribArray(mPositionHandle); in onDrawFrame() 187 GLES20.glVertexAttribPointer(mPositionHandle, 3, in onDrawFrame() 196 GLES20.glVertexAttribPointer(mPositionHandle, 3, in onDrawFrame()
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