/cts/tests/tests/opengl/libopengltest/ |
D | gl2_jni_libone.cpp | 56 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init() 58 shaderCount = data.mShaderCount; in Java_android_opengl_cts_GL2JniLibOne_init() 70 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init() 72 shaderCount = data.mShaderCount; in Java_android_opengl_cts_GL2JniLibOne_init() 96 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init() 98 shaderCount = data.mShaderCount; in Java_android_opengl_cts_GL2JniLibOne_init() 102 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init() 104 shaderCount = data.mShaderCount; in Java_android_opengl_cts_GL2JniLibOne_init()
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D | types.h | 20 int32_t mShaderCount; member
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | RendererFourShaderTest.java | 36 mShaderCount = new int[1]; in onSurfaceCreated() 39 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
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D | RendererSixShaderTest.java | 38 mShaderCount = new int[1]; in onSurfaceCreated() 40 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
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D | RendererFiveShaderTest.java | 40 mShaderCount = new int[1]; in onSurfaceCreated() 42 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
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D | OpenGLES20NativeActivityOne.java | 110 int mShaderCount = -1; field in GL2Renderer 129 this.mShaderCount = GL2JniLibOne.getAttachedShaderCount(); in onSurfaceChanged() 130 Log.i(TAG,"ShaderCount:" + mShaderCount); in onSurfaceChanged()
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D | RendererOneShaderTest.java | 54 mShaderCount = new int[1]; in doOnDrawFrame() 56 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()
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D | RendererThreeShaderTest.java | 53 mShaderCount = new int[1]; in doOnDrawFrame() 55 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()
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D | NativeAttachShaderTest.java | 50 int shaderCount = mActivity.mRenderer.mShaderCount; in test_glAttachedShaders_validshader() 136 int shaderCount = mActivity.mRenderer.mShaderCount; in test_glAttachShaders_successfulcompile_attach_frag()
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D | RendererBase.java | 35 int[] mShaderCount = null; field in RendererBase
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D | OpenGLES20ActivityTwo.java | 62 return ((RendererBase)mRenderer).mShaderCount[0]; in getNoOfAttachedShaders()
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D | OpenGLES20NativeActivityTwo.java | 60 return ((RendererBase)mRenderer).mShaderCount[0]; in getNoOfAttachedShaders()
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D | OpenGLES20ActivityOne.java | 54 return ((RendererBase)mRenderer).mShaderCount[0]; in getNoOfAttachedShaders()
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/cts/tests/vr/src/android/vr/cts/ |
D | RendererBasicTest.java | 48 int[] mShaderCount = null; field in RendererBasicTest 88 mShaderCount = new int[1]; in doOnDrawFrame() 90 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()
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