Searched refs:mTriangleVerticesData (Results 1 – 4 of 4) sorted by relevance
44 private final float[] mTriangleVerticesData = { field in TextureRender86 mTriangleVerticesData.length * FLOAT_SIZE_BYTES) in TextureRender()88 mTriangleVertices.put(mTriangleVerticesData).position(0); in TextureRender()
48 private final float[] mTriangleVerticesData = { field in CtsMediaTextureRender90 mTriangleVerticesData.length * FLOAT_SIZE_BYTES) in CtsMediaTextureRender()92 mTriangleVertices.put(mTriangleVerticesData).position(0); in CtsMediaTextureRender()
86 private final float[] mTriangleVerticesData = { field in CompressedTextureSurfaceView.CompressedTextureRender154 mTriangleVerticesData.length * FLOAT_SIZE_BYTES) in CompressedTextureRender()156 mTriangleVertices.put(mTriangleVerticesData).position(0); in CompressedTextureRender()
642 ByteBuffer.allocateDirect(mTriangleVerticesData.length * FLOAT_SIZE_BYTES). in Renderer()644 mTriangleVertices.put(mTriangleVerticesData).position(0); in Renderer()849 private final float[] mTriangleVerticesData = { field in CameraGLTest.Renderer