Home
last modified time | relevance | path

Searched refs:maTextureHandle (Results 1 – 5 of 5) sorted by relevance

/cts/tests/tests/media/src/android/media/cts/
DTextureRender.java82 private int maTextureHandle; field in TextureRender
118 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in drawFrame()
121 GLES20.glEnableVertexAttribArray(maTextureHandle); in drawFrame()
146 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in surfaceCreated()
148 if (maTextureHandle == -1) { in surfaceCreated()
/cts/tests/tests/mediastress/src/android/mediastress/cts/
DSurfaceTextureRenderer.java84 private int maTextureHandle; field in SurfaceTextureRenderer
130 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame()
133 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame()
174 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated()
176 if (maTextureHandle == -1) { in onSurfaceCreated()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
DCtsMediaTextureRender.java86 private int maTextureHandle; field in CtsMediaTextureRender
122 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in drawFrame()
125 GLES20.glEnableVertexAttribArray(maTextureHandle); in drawFrame()
150 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in surfaceCreated()
152 if (maTextureHandle == -1) { in surfaceCreated()
/cts/tests/tests/graphics/src/android/opengl/cts/
DCompressedTextureSurfaceView.java121 private int maTextureHandle; field in CompressedTextureSurfaceView.CompressedTextureRender
183 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in renderQuad()
186 GLES20.glEnableVertexAttribArray(maTextureHandle); in renderQuad()
327 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated()
329 if (maTextureHandle == -1) { in onSurfaceCreated()
/cts/tests/camera/src/android/hardware/cts/
DCameraGLTest.java695 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame()
698 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame()
736 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated()
738 if (maTextureHandle == -1) { in onSurfaceCreated()
892 private int maTextureHandle; field in CameraGLTest.Renderer