Searched refs:BLUR_RADIUS (Results 1 – 1 of 1) sorted by relevance
42 static final int BLUR_RADIUS = 6; field in ShadowLayout44 static final Rect sShadowRect = new Rect(0, 0, 200 + 2 * BLUR_RADIUS, 200 + 2 * BLUR_RADIUS);72 mShadowPaint.setMaskFilter(new BlurMaskFilter(BLUR_RADIUS, Blur.NORMAL)); in init()73 c.translate(BLUR_RADIUS, BLUR_RADIUS); in init()