Searched refs:a2 (Results 1 – 9 of 9) sorted by relevance
/development/ndk/platforms/android-9/arch-x86/include/asm/xen/ |
D | hypercall.h | 30 …a2) ({ long __res, __ign1, __ign2; asm volatile ( "call %[call]" : "=a" (__res), "=b" (__… argument 31 …a2, a3) ({ long __res, __ign1, __ign2, __ign3; asm volatile ( "call %[call]" : "=a" (__re… argument 32 …a2, a3, a4) ({ long __res, __ign1, __ign2, __ign3, __ign4; asm volatile ( "call %[call]" … argument 34 …a2, a3, a4, a5) ({ long __res, __ign1, __ign2, __ign3, __ign4, __ign5; asm volatile ( "call… argument
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/development/ndk/platforms/android-9/arch-mips/include/asm/ |
D | regdef.h | 31 #define a2 $6 macro 76 #define a2 $6 macro
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/development/ndk/platforms/android-21/arch-mips/include/machine/ |
D | regdef.h | 46 #define a2 $6 macro
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/development/ndk/platforms/android-9/arch-mips/include/machine/ |
D | regdef.h | 46 #define a2 $6 macro
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/development/ndk/platforms/android-21/arch-mips64/include/machine/ |
D | regdef.h | 53 #define a2 $6 macro
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/development/tools/axl/ |
D | singletonmixin.py | 123 a2 = A.getInstance() 124 self.assertEquals(id(a1), id(a2))
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
D | GameView.java | 495 int a2, int r2, int g2, int b2) { 496 paint.setARGB(blend(alpha, a1, a2), blend(alpha, r1, r2),
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/development/samples/ControllerSample/src/com/example/controllersample/ |
D | GameView.java | 460 int a2, int r2, int g2, int b2) { in setPaintARGBBlend() argument 461 paint.setARGB(blend(alpha, a1, a2), blend(alpha, r1, r2), in setPaintARGBBlend()
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/development/tools/checkstyle/ |
D | checkstyle.jar | META-INF/MANIFEST.MF
META-INF/
checkstyle_packages.xml
sun_checks.xml
com/
... |