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Searched refs:glRotatex (Results 1 – 12 of 12) sorted by relevance

/development/ndk/platforms/android-4/samples/san-angeles/jni/
Dimportgl.h101 FNDEF(void, glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z));
153 #define glRotatex FNPTR(glRotatex) macro
Dimportgl.c144 IMPORT_FUNC(glRotatex); in importGLInit()
Ddemo.c584 glRotatex((GLfixed)((randomUInt() % 360) << 16), 0, 0, 1 << 16); in drawModels()
604 glRotatex(90 << 16, 0, 0, 1 << 16); in drawModels()
/development/ndk/platforms/android-21/arch-arm64/symbols/
DlibGLESv1_CM.so.functions.txt193 glRotatex
/development/ndk/platforms/android-21/arch-mips64/symbols/
DlibGLESv1_CM.so.functions.txt193 glRotatex
/development/ndk/platforms/android-4/arch-arm/symbols/
DlibGLESv1_CM.so.functions.txt193 glRotatex
/development/ndk/platforms/android-21/arch-x86_64/symbols/
DlibGLESv1_CM.so.functions.txt193 glRotatex
/development/ndk/platforms/android-9/arch-x86/symbols/
DlibGLESv1_CM.so.functions.txt228 glRotatex
/development/ndk/platforms/android-9/arch-mips/symbols/
DlibGLESv1_CM.so.functions.txt228 glRotatex
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixStack.java132 public void glRotatex(int angle, int x, int y, int z) { in glRotatex() method in MatrixStack
DMatrixTrackingGL.java547 public void glRotatex(int angle, int x, int y, int z) { in glRotatex() method in MatrixTrackingGL
548 mCurrent.glRotatex(angle, x, y, z); in glRotatex()
549 mgl.glRotatex(angle, x, y, z); in glRotatex()
/development/ndk/platforms/android-4/include/GLES/
Dgl.h716 GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);