Searched refs:OP_glEnableVertexAttribArray (Results 1 – 2 of 2) sorted by relevance
49 #define OP_glEnableVertexAttribArray 2091 macro
1234 int tmp = OP_glEnableVertexAttribArray;memcpy(ptr, &tmp, 4); ptr += 4; in glEnableVertexAttribArray_enc()