Searched refs:OP_glGetShaderPrecisionFormat (Results 1 – 2 of 2) sorted by relevance
75 #define OP_glGetShaderPrecisionFormat 2117 macro
2194 int tmp = OP_glGetShaderPrecisionFormat;memcpy(ptr, &tmp, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()