Home
last modified time | relevance | path

Searched refs:ShaderData (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp230 m_shaders(android::DefaultKeyedVector<GLuint, ShaderData*>(NULL)) in GLSharedGroup()
373 ShaderData* shader = m_shaders.valueFor(shaderId); in setProgramIndexInfo()
375 ShaderData::StringList::iterator nameIter = shader->samplerExternalNames.begin(); in setProgramIndexInfo()
376 ShaderData::StringList::iterator nameEnd = shader->samplerExternalNames.end(); in setProgramIndexInfo()
456 ShaderData* data = new ShaderData; in addShaderData()
467 ShaderData* GLSharedGroup::getShaderData(GLuint shader) in getShaderData()
485 ShaderData* data = m_shaders.valueAt(shaderIdx); in refShaderDataLocked()
492 ShaderData* data = m_shaders.valueAt(shaderIdx); in unrefShaderDataLocked()
DGLSharedGroup.h94 struct ShaderData { struct
104 android::DefaultKeyedVector<GLuint, ShaderData*> m_shaders; argument
138 ShaderData* getShaderData(GLuint shader);
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp704 static bool replaceSamplerExternalWith2D(char* const str, ShaderData* const data) in replaceSamplerExternalWith2D()
776 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource()