Searched refs:ShaderData (Results 1 – 3 of 3) sorted by relevance
230 m_shaders(android::DefaultKeyedVector<GLuint, ShaderData*>(NULL)) in GLSharedGroup()373 ShaderData* shader = m_shaders.valueFor(shaderId); in setProgramIndexInfo()375 ShaderData::StringList::iterator nameIter = shader->samplerExternalNames.begin(); in setProgramIndexInfo()376 ShaderData::StringList::iterator nameEnd = shader->samplerExternalNames.end(); in setProgramIndexInfo()456 ShaderData* data = new ShaderData; in addShaderData()467 ShaderData* GLSharedGroup::getShaderData(GLuint shader) in getShaderData()485 ShaderData* data = m_shaders.valueAt(shaderIdx); in refShaderDataLocked()492 ShaderData* data = m_shaders.valueAt(shaderIdx); in unrefShaderDataLocked()
94 struct ShaderData { struct104 android::DefaultKeyedVector<GLuint, ShaderData*> m_shaders; argument138 ShaderData* getShaderData(GLuint shader);
704 static bool replaceSamplerExternalWith2D(char* const str, ShaderData* const data) in replaceSamplerExternalWith2D()776 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource()