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Searched refs:TEXCOORD0_LOCATION (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h42 TEXCOORD0_LOCATION = 4, enumerator
329 …State::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); in getClientStateParameter()
335 …State::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); in getClientStateParameter()
341 …State::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); in getClientStateParameter()
413 …ntState::VertexAttribState *state = getState(getActiveTexture()+GLClientState::TEXCOORD0_LOCATION); in getClientStateParameter()
DGLClientState.cpp47 m_states[TEXCOORD0_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in GLClientState()
150 retval = int (TEXCOORD0_LOCATION + m_activeTexture); in getLocation()
181 state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); in getClientStatePointer()
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp409 if ( i >= GLClientState::TEXCOORD0_LOCATION && in sendVertexData()
411 m_glClientActiveTexture_enc(this, GL_TEXTURE0 + i - GLClientState::TEXCOORD0_LOCATION); in sendVertexData()
440 case GLClientState::TEXCOORD0_LOCATION: in sendVertexData()
448 …this->glTexCoordPointerData(this, i - GLClientState::TEXCOORD0_LOCATION, state->size, state->type,… in sendVertexData()
483 case GLClientState::TEXCOORD0_LOCATION: in sendVertexData()