Searched refs:__size_numFramebuffers (Results 1 – 1 of 1) sorted by relevance
7845 const unsigned int __size_numFramebuffers = (1 * sizeof(GLint)); in glExtGetFramebuffersQCOM_enc() local7848 const size_t sizeWithoutChecksum = 8 + __size_framebuffers + 4 + __size_numFramebuffers + 2*4; in glExtGetFramebuffersQCOM_enc()7858 *(unsigned int *)(ptr) = __size_numFramebuffers; ptr += 4; in glExtGetFramebuffersQCOM_enc()7865 stream->readback(numFramebuffers, __size_numFramebuffers); in glExtGetFramebuffersQCOM_enc()7866 if (useChecksum) checksumCalculator->addBuffer(numFramebuffers, __size_numFramebuffers); in glExtGetFramebuffersQCOM_enc()