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Searched refs:addShaderData (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.h136 bool addShaderData(GLuint shader);
DGLSharedGroup.cpp453 bool GLSharedGroup::addShaderData(GLuint shader) in addShaderData() function in GLSharedGroup
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp884 if (!ctx->m_shared->addShaderData(shader)) { in s_glCreateShader()