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Searched refs:alignment (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp234 int alignment = pack ? m_pixelStore.pack_alignment : m_pixelStore.unpack_alignment; in pixelDataSize() local
238 width, height, format, type, pack, alignment); in pixelDataSize()
241 size_t aligned_linesize = int(linesize / alignment) * alignment; in pixelDataSize()
243 aligned_linesize += alignment; in pixelDataSize()
/device/moto/shamu/camera/QCamera2/HAL/test/
Dqcamera_test.cpp1305 size_t alignment, stride = 0; in calcStride() local
1309 alignment = 128; in calcStride()
1310 stride = VIDEO_BUF_ALLIGN(width, alignment); in calcStride()
1327 size_t alignment, scanlines = 0; in calcYScanLines() local
1331 alignment = 32; in calcYScanLines()
1332 scanlines = VIDEO_BUF_ALLIGN(height, alignment); in calcYScanLines()
1349 size_t alignment, scanlines = 0; in calcUVScanLines() local
1353 alignment = 16; in calcUVScanLines()
1354 scanlines = VIDEO_BUF_ALLIGN(((height + 1) >> 1), alignment); in calcUVScanLines()
/device/generic/goldfish/opengl/system/renderControl_enc/
DREADME130 are always packed with alignment of 1.
136 pixels are always unpacked with alignment of 1.